PUZZLE(1) USER COMMANDS PUZZLE(1) NAME puzzle - 15-puzzle game for X SYNOPSIS puzzle [-option ...] OPTIONS -display _d_i_s_p_l_a_y This option specifies the display to use; see _X(_1). -geometry _g_e_o_m_e_t_r_y This option specifies the size and position of the puzzle window; see _X(_1). -size _W_I_D_T_Hx_H_E_I_G_H_T This option specifies the size of the puzzle in squares. -speed _n_u_m This option specifies the speed in tiles per second for moving tiles around. -picture _f_i_l_e_n_a_m_e This option specifies an image file containing the picture to use on the tiles. Try ``mandrill.cm.'' This only works on 8-bit pseudo-color screens. -colormap This option indicates that the program should create its own colormap for the picture option. DESCRIPTION _P_u_z_z_l_e with no arguments plays a 4x4 15-puzzle. The control bar has two boxes in it. Clicking in the left box scrambles the puzzle. Clicking in the right box solves the puzzle. Clicking the middle button anywhere else in the control bar causes puzzle to exit. Clicking in the tiled region moves the empty spot to that location if the region you click in is in the same row or column as the empty slot. SEE ALSO X(1) BUGS The picture option should work on a wider variety of screens. COPYRIGHT Copyright 1988, Don Bennett. AUTHOR Don Bennett, HP Labs X Version 11 Last change: Release 4 1